00:00
00:00
PeterMX

8 Game Reviews w/ Response

All 21 Reviews

This is incredibly polished for your first game! everything looks spectacular!
Though my biggest problem with the game are the bullets, they are hard to see and way to fast to even react to, which makes every fight feel like a contest of who has the most health.
Also the surrender and leave option crashes the game, I think it's some kind of quit the game option for desktop versions so you should get rid of that.

DevDimension responds:

Hello PeterMX, you're absolutely right. The game was initially built for Desktop. So the "exit game" option in the web version probably makes no sense. In my desktop version which I will soon release as Free-To-Play of course, the game exit works as it should. And the bullets / projectiles are of course more visible, because normally you should play this game with a higher resolution. But yes, they are pretty fast... Maybe I did it to realistic...

Thank you very much for your detailed review.

A really good puzzle game! really like how you implemented the body-switch mechanic in this one. My only problem was that the laser lock-on mechanic wasn't really explained and I needed to read the description of the game. Having the mouse be still is not really intuitive and I feel you should change it with it locking on when pressing a button or maybe by holding the click.

Yetman responds:

Thank you. I really like your idea. The reason I chose this behavior is because I wanted the player to easily lock on objects in the world even when the robot is moving and also give them the ability to move the cursor at any time. During play testing, new players always got confused but get the hang of it after a few tries so I made the mistake of ignoring this problem. Since mouse clicks are already used for transmission, I will add a button (may be "L-Shift") to lock the cursor to world space and I will add an option in the pause menu to choose one of the 2 cursor control styles. I will notify you once I finish this feature. Thank you for the feedback and the idea.

Nice first game.
I didn't know you could combine typing with action and get a really well-made result.
also: 8bit get lucky?

heroyooky responds:

Hey thanks!
And yes that is Get Lucky :)

really good puzzle game, reminds me of the witness

MouseCity responds:

Thats an comparision we take pride in hearing. Thanks a lot

This is really well made but the start of the game is way too hard and sometimes makes you stop wanting to play.

13rice responds:

Thanks for your review, I will had an easy mode, currently too difficult for new players =/

So first of all the pixel art was AMAZING, the music was pretty good, it has a perfect length and the mechanics were fine.
But for an adventure game this was a little too linear, some optional rooms that gave life or other upgrades as a reward would make the game more fun. Also the first two bosses were really boring (but the last one was very good). I find the ending to be very dissapointing.
I Hope my review helps you improve.

gamesbynoe responds:

Thank you PeterMX

The puzzles with the hacking mecanic are really good!

Hoork responds:

Thank you!

It´s a very addicting game and encourages you to get a better hiscore
but adding more obstacles could be great

AbdullahAlsayed responds:

Thanks Peter! I'll work on adding more obstacles and add them to the upcoming mobile version! stay tuned ^_^

Age 22, Male

Student

Mexico

Joined on 1/4/16

Level:
9
Exp Points:
847 / 900
Exp Rank:
77,704
Vote Power:
5.15 votes
Rank:
Town Watch
Global Rank:
68,479
Blams:
19
Saves:
84
B/P Bonus:
2%
Whistle:
Normal
Trophies:
1
Medals:
638